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What's a good character sheet? Working on 2D6 Dungeon App
Summary
On this Friday stream, we jumped back into the 2D6 Dungeon App to tackle a bunch of missing character sheet features, including XP tracking, gold and loot management, soak and bloody status, and god favor notes, all the little things you discover are missing when you actually play the game! We also took a fun detour to check out the brand new GitKraken 12.0 release with its shiny AI agent session view and work tree management features.
📺 - Twitch archive - stream no. 412
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Vision AI n8n connector - Debugging nightmare
Summary
Today’s stream was a fun one: we kept building the n8n connector for Recraft Vision AI and finally got the image prompt, small video prompt, and object detection actions working end to end. We hit a few classic debugging detours along the way, including payload formatting and me editing the wrong file for a bit, but we tracked it down and shipped solid progress. Big shoutout to chat for hanging out, testing ideas, and keeping the vibes high while we turned confusion into working features.
📺 - Twitch archive - stream no. 411
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Builkding a n8n VisionAI connector - Detect object and more
Summary
We continued building the Reka AI connector for N8N by adding brand-new vision operations: prompt about an image, prompt about a short video, and detect objects in an image, powered by the Reka Edge model. Plenty of debugging along the way as we figured out how to properly structure the API calls and route between the different media types inside the connector!
📺 - Twitch archive - stream no. 410
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Working on .NET MAUI project scaffold for NoteBookmark
Summary
This stream was dedicated to NotebookMark, the .NET MAUI Android app I’m building to read articles and take notes offline on my e-reader — but we barely touched the code because the entire session turned into an Android dev environment battle on Linux. Between Android Studio behaving strangely on a multi-screen setup, hunting down the right SDK version, setting up an emulator, and finally fixing missing environment variables, the mini PC was pushed to its limits (and almost gave up on us!). By the end we got closer to a working setup, but next time I’ll switch to a more powerful machine to finally review the Copilot-generated PR and actually write some MAUI code.
📺 - Twitch archive - stream no. 409
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Adding more feature to our n8n Vision AI connector
Summary
oday we dove into the Reka AI N8N connector to add new features around the clip creation node — things like resolution settings, number of generations with proper min/max validation (1 to 3), and the new caption style options like text color, highlight color, font, and position. Most of the stream was spent wrestling with the local dev environment: spinning up N8N in Docker, building and linking the custom node package, and getting everything wired so changes show up live. By the end, the validation was working, the new fields were showing up in the node, and we pushed the first changes to the develop branch! 📺 - Twitch archive - stream no. 408
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