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Removing all the compilation warnings
Summary
In this stream, we focused on cleaning up the 2D6 Dungeon App by removing compilation warnings and refining the UI. We also had a great time discussing fitness, gravel biking, and the future of coding with AI agents while managing a few database hiccups along the way.
๐บ - Twitch archive - stream no. 419
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Working on the adventurer sheet of our 2D6 Dungeon App game
Summary
This stream focused on my ongoing project: a 2D6 dungeon app! I shared progress updates, debugged some pesky issues, and answered your questions live. Plus, we had a hilarious โbiggest loserโ segment and plenty of cat-themed chaos with Freda making an appearance.
๐บ - Twitch archive - stream no. 418
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What if I want to cast a spell?!
Summary
In this stream (no. 417), Frank works on the 2d6 dungeon app application, a project they have been developing for some time. The session covers various aspects of coding and troubleshooting while maintaining a relaxed atmosphere with viewers.
๐บ - Twitch archive - stream no. 417
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Automating Vision AI scenarios
Summary
On this Wednesday AI stream, we updated the Reka N8N connector to the latest version and then started building a fun new workflow template that uses Google Drive as a trigger to automatically sort images into folders using vision AI. Each time a new photo lands in your drive, Reka Edge analyzes it and moves it to the right folder, like dogs, flowers, or unknown, no code needed!
๐บ - Twitch archive - stream no. 415
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We need control of our inventory, let's work on that in 2D6 Dungeon App
Summary
We kept chipping away at the 2D6 Dungeon App, polishing the character sheet layout and fixing the combat screen so the adventurer card and the reference panel actually have enough breathing room. As a bonus, I showed off a fun little screen saver I built on the side that autonomously crawls a dungeon using the same game rules!
๐บ - Twitch archive - stream no. 414
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