Bugfixes and implementing fatigue in 2D6 Dungeon App (stream 227)
Summary
In this stream, Frank shows fixes some bugs loged previously on GitHub and implement the combat fatigue for the 2D6 Dungeon App.
📺 - Twitch archive - stream no.227
Replay
Project
All the code for this project is available on GitHub: 2d6-dungeon-app - https://github.com/FBoucher/2d6-dungeon-app
TodDos
- bug fixing
Game Results
- @groversaurus: 0
- @surlydev: 0
- @phrakberg: 0
- @jtsom: 0
- @therealsurlybot: 14.42
- @codebymistakes: 15.41
- @theclipographer: 31.20
- @undefined_process: 35.02
- @lurkydev: 36.99
- @jeffs_hat_stand: 51.45
- @fboucheros: 59.90
- @coppersbeard: 79.37
- @fredda_the_cat: 82.26
- @theunoriginaljerk: 93.03
Notes/ References / Snippets
- ASP.NET Community Standup https://www.youtube.com/watch?v=ubX-a6_V_ao