2D6 Dungeon App: What should we work on now? (stream 252)
Summary
Back to 2D6 Dungeon App project! After looking at the the planner and the current state of the project, we decided to work on moving the doors feature. The problem is that the doors are randomdly positioned and sometimes moving them by 1 or to cells would make more sense. We started working on a new Room Editor dialog that would allow us to move the doors around, but we didn’t finish it.
📺 - Twitch archive - stream no.252
Replay
Project
All the code for this project is available on GitHub: 2d6-dungeon-app - https://github.com/FBoucher/2d6-dungeon-app
Game Results
- @therealsurlybot: 0
- @ravvnen_: 0
- @mcnets: 0
- @jtsom: 0
- @phrakberg: 0
- @tbdgamer: 0
- @smabuk: 0
- @blazormistermagoo: 1.43
- @surlydev: 3.35
- @lurkydev: 3.83
- @fboucheros: 7.32
- @groversaurus: 45.06
- @jeffs_hat_stand: 72.16
- @fredda_the_cat: 80.66
- @undefined_process: 85.75
- @thecliptographer: 91.09
- @theunoriginaljerk: 92.96
- @codebymistakes: 93.98
- @coppersbeard: 99.69
Statistics
- 🏆Best score: @coppersbeard with 99.69
- 😭Biggest loser: @therealsurlybot with 11 drops and no high score
- 🍀Luckiest: @coppersbeard with best score 99.69 and only 12 drops
- 🎖️Super participant: @coppersbeard with 12 drops