Summary

Frank continues building his 2D6 Dungeon companion app, this time successfully implementing the logic for lockpicking and resolving locked doors. The stream features a mix of live coding and AI-assisted development (using CB, his AI bot) to handle door modifiers and combat encounters with dungeon patrols. It was a productive, high-energy session filled with chat interaction, a “drop game” landing spree, and a victorious battle against an infernal monk.

📺 - Twitch archive - stream no. 422

Replay


Project

All the code for this project is available on GitHub: 2d6-dungeon-app - https://github.com/FBoucher/2d6-dungeon-app

Game Results

Statistics

  • 🏆Best score: @phrakberg with 98.66
  • 😭Biggest loser: @surlydev with 10 drops and no high score
  • 🍀Luckiest: @phrakberg with best score 98.66 and only 3 drops
  • 🎖️Super participant: @mcnets with 32 drops

Notes/ References / Snippets

  • meet.jit.si free Zoom clone