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Adding Tiny dices to make it more fun (stream 225)
Summary
In this stream, we are working on the creature card component. Instead of displaying regular numbers for maneuvers, interrupts and other interactions we will show tiny dice images. Nice to be join by @tbdgamer, who raided us. Little steps in the project but it’s definitely in the good direction. . 📺 - Twitch archive - stream no.225
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CSS is not my cup of tea, but with patience... (stream 224)
Summary
In this stream, we are working on the creature card component. I’m not a CSS expert, but with patience, I can make it look good. Thanks to @tbdgamer, who raided us with a party of 12, early in the stream. We fanally got the creature card to look good and we are ready to work on a parser or little dice to display numbers. 📺 - Twitch archive - stream no.224
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Adding a creature card to 2d6 Dungeon App (stream 223)
Summary
In this stream, we are adding a creature card to the 2D6 dungeon App project. Adding all the backend logic to get all creatures from the database, display a list of the creatures, and then display the details of a creature when selected. Thanks to @tbdgamer, who raided us with a party of 15, early in the stream. 📺 - Twitch archive - stream no.223
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Starting to build a combat screen for 2d6 Dungeon App (stream 222)
Summary
In this stream, we start looking at the combat screen, what we will need, and start shaping it. Just before we pumped up the package version, and that cause build errors. WE will try to fix it but without success… 📺 - Twitch archive - stream no.222
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Remove hardcoded password and adding back magic potions into 2d6 Dungeon App (stream 221)
Summary
In this stream, we talk about sessions we like from Microsoft Build, improve the docker compose file by removing password and fix a bug where the table magic potion was missing. 📺 - Twitch archive - stream no.221
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