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Bugfixes and implementing fatigue in 2D6 Dungeon App (stream 227)
Summary
In this stream, Frank shows fixes some bugs loged previously on GitHub and implement the combat fatigue for the 2D6 Dungeon App.
๐บ - Twitch archive - stream no.227
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Quick update about 2D6 Dungeon App (stream 226)
Summary
In this stream, Frank shows the latest updates on the 2D6 Dungeon App. A bit of work was done offline to the combat screen. . ๐บ - Twitch archive - stream no.226
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Adding Tiny dices to make it more fun (stream 225)
Summary
In this stream, we are working on the creature card component. Instead of displaying regular numbers for maneuvers, interrupts and other interactions we will show tiny dice images. Nice to be join by @tbdgamer, who raided us. Little steps in the project but itโs definitely in the good direction. . ๐บ - Twitch archive - stream no.225
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CSS is not my cup of tea, but with patience... (stream 224)
Summary
In this stream, we are working on the creature card component. Iโm not a CSS expert, but with patience, I can make it look good. Thanks to @tbdgamer, who raided us with a party of 12, early in the stream. We fanally got the creature card to look good and we are ready to work on a parser or little dice to display numbers. ๐บ - Twitch archive - stream no.224
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Adding a creature card to 2d6 Dungeon App (stream 223)
Summary
In this stream, we are adding a creature card to the 2D6 dungeon App project. Adding all the backend logic to get all creatures from the database, display a list of the creatures, and then display the details of a creature when selected. Thanks to @tbdgamer, who raided us with a party of 15, early in the stream. ๐บ - Twitch archive - stream no.223
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